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Scouts every unshielded, non-alliance foreign base on this server using all connected on-server toons (each toon's 1–3 scouts), and stores each base's resource stockpile. One shared target list — no base is scouted twice.
Harvested stockpiles are stored per base; view via
GET /api/servers/<server>/map?kind=base (each base gains a
scout block). A full-server campaign can take a while — the base
scan cooldown and travel time bound throughput.